TechDay Australia - Australia's technology news network

Virtual Reality (VR) stories - Page 21

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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How Samsung brought the AR Emoji to life

Mon, 30th Apr 2018
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Samsung revolutionises messaging with AR Emoji on the Galaxy S9/S9+, using facial recognition and augmented reality to create personalised avatars.
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Summon the power of the Gods in this AR game

Thu, 26th Apr 2018
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Jakub Różalski's art provided the starting point for The Ancients AR, a fantasy world in which the Ancients live in tandem with humans.
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Could this game be the Sims City of VR?

Thu, 26th Apr 2018
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Plethora Project and Devolver Digital have released Block'hood VR, a virtual reality enabled version of their award-winning building project.
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Skyrim VR comes to the PC

Mon, 23rd Apr 2018
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ar, vr & metaverse
PC players finally get to play the eight-year-old Skyrim in virtual reality. Is one of the most ported games of all time worth another go?.
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Portable virtual reality with a Dell Visor and an Alienware 13 R3

Sun, 15th Apr 2018
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It's taken a little under two years for acceptable VR to go from a monster desktop PC to a set of equipment that you can fit in your backpack.
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Robots, drones and connected cars: Spark shows off their 5G future

Thu, 12th Apr 2018
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Recently I had the opportunity to visit Spark at their Auckland headquarters to explore their vision of the 5G future.
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The VR/AR market could be worth $1.8 billion in 2018

Tue, 10th Apr 2018
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Gaming remains the primary reason for sales of VR devices and this is unlikely to change over the next few years.
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A glance at the future: Mind-reading AI, VR journalism & radical collaboration

Thu, 5th Apr 2018
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Purdue scientists decode brain activity, igniting AI-led mind-reading tech to revolutionise future workplaces.
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Major iOS update brings new augmented reality experiences

Thu, 5th Apr 2018
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This free software update also offers customers more visibility into the battery health and performance of their iPhone.
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GTC18 - Keynote: the flash, the facts, the future

Thu, 29th Mar 2018
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A roundup of Jensen Huang's opening keynote at NVIDIA's GPU Technology Conference 2018, including an incredible remote driving reveal.
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Go on a VR tour of the Natural History Museum with David Attenborough

Mon, 26th Mar 2018
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Sir David Attenborough leads exclusive behind-the-scenes VR tours of London's Natural History Museum, crafted by Microsoft and Factory 42 for Sky's VR app.
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Intel delivers huge leap forward with 8th Generation Core desktop processor range

Thu, 22nd Mar 2018
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Intel's latest offering steps things up a notch, increasing the total core count while infusing the units with company's Hyper-Threading Technology.
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Early creations with Google's ARCore are taking off

Wed, 21st Mar 2018
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While it's only been a few weeks since launch, developers are already publishing new ARCore experiences on Google Play.
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HTC Vive announces Vive Pro HMD's price, it's not cheap

Tue, 20th Mar 2018
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HTC Vive unveils the Vive Pro HMD priced at USD $1,199 alongside a USD $120 price cut on the current Vive kit, pushing for broader VR adoption.
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Intel releases a tiny VR-ready PC

Tue, 20th Mar 2018
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Great for VR enthusiasts and workload-heavy content creators, it will be Intel's smallest premium VR-capable system on the market.
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AR/VR headset market forecast to rocket 48.5% in 2018

Tue, 20th Mar 2018
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​After its brief hiccup in 2017, the augmented reality (AR) and virtual reality (VR) headsets market is set to offer opportunities aplenty.
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Samsung and Disney create AR emojis for the S9 range

Mon, 19th Mar 2018
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Characters from Disney films including The Incredibles, Zootopia, and Frozen will roll out throughout the year.
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AR to find more serious commercial applications on its surest bet, mobile

Sat, 17th Mar 2018
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Ovum research analyst Guillermo Escofet delves into augmented reality (AR) and whether the market has potential for future commercial applications.
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Haier and AUT partner to create AR charity campaign

Fri, 16th Mar 2018
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ar, vr & metaverse
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An augmented reality colouring-in mobile application will take the Big Hoot art trail from the streets of Auckland to kids nationwide.
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Bose unveils audio AR glasses, $50m funding for startups innovating for it

Wed, 14th Mar 2018
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digital entertainment
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Rather than superimposing visual objects on the real world, Bose AR adds an audible layer of information and experiences.